Age, Biography and Wiki

Harvey Smith was born on 1966, is a Video game designer, writer. Discover Harvey Smith's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 57 years old?

Popular As N/A
Occupation Video game designer, writer
Age 57 years old
Zodiac Sign N/A
Born , 1966
Birthday
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Nationality

We recommend you to check the complete list of Famous People born on . He is a member of famous with the age 57 years old group.

Harvey Smith Height, Weight & Measurements

At 57 years old, Harvey Smith height not available right now. We will update Harvey Smith's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Harvey Smith Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Harvey Smith worth at the age of 57 years old? Harvey Smith’s income source is mostly from being a successful . He is from . We have estimated Harvey Smith's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

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Timeline

2013

Smith's novel, Big Jack is Dead, was released on April 2, 2013 by CreateSpace Independent Publishing Platform. That same year it was on Kirkus Review's list of "Best Indie General Fiction".

2008

In 2008, Smith became partner and co-creative director of Arkane Studios in Austin alongside the company's president, Raphael Colantonio. They went on to release the stealth-action game, Dishonored in 2012, which won many Game of the Year and Best Action/Adventure accolades including the 2013 BAFTA award for Best Game and 2012 SPIKE VGA for Best Action/Adventure Game.

2007

After Multitude, Smith's game development career continued in Austin, Texas working with Warren Spector at Ion Storm as lead designer on Deus Ex as well as its sequel, Deus Ex: Invisible War. Smith left Ion Storm to work at Midway Games as lead designer on BlackSite: Area 51. On November 29, 2007, Harvey Smith, as designer of BlackSite: Area 51, came out publicly to announce how unrealistic the game's development schedule was and through mutual agreement left Midway a day later. He claimed the schedule caused the low reviews due to the fact they were not able to test the game properly.

2006

Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, future trends and interactive narrative. At the Game Developers Conference in 2006, Smith won the Game Designer's Challenge: Nobel Peace Prize, for his design featuring a mobile video game that facilitates political social action.

1995

Early in his career, Smith worked in quality assurance (QA) at the Austin-based Origin Systems, where he became the QA lead for System Shock. In 1995, Smith became an associate producer for Ultima VIII, working with co-founder of Origin, Richard Garriott. After leaving Origin in 1996, Harvey Smith went to work at Multitude where they released FireTeam.

1966

Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios.