Age, Biography and Wiki

Robin Hunicke was born on 15 March, 1973 in Albany, NY, is an Executive ProducerDesigner. Discover Robin Hunicke's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is She in this year and how She spends money? Also learn how She earned most of networth at the age of 51 years old?

Popular As N/A
Occupation Executive ProducerDesigner
Age 51 years old
Zodiac Sign Pisces
Born 15 March, 1973
Birthday 15 March
Birthplace Albany, New York, U.S.
Nationality United States

We recommend you to check the complete list of Famous People born on 15 March. She is a member of famous with the age 51 years old group.

Robin Hunicke Height, Weight & Measurements

At 51 years old, Robin Hunicke height not available right now. We will update Robin Hunicke's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Who Is Robin Hunicke's Husband?

Her husband is Ben Smith

Family
Parents Not Available
Husband Ben Smith
Sibling Not Available
Children Not Available

Robin Hunicke Net Worth

Her net worth has been growing significantly in 2022-2023. So, how much is Robin Hunicke worth at the age of 51 years old? Robin Hunicke’s income source is mostly from being a successful . She is from United States. We have estimated Robin Hunicke's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

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Timeline

2019

Prior to the release of Glitch, Hunicke left Tiny Speck to co-found Funomena together with Martin Middleton. They announced their first project in October 2012: "to build a game that takes data from a pedometer and does something fun with it." Their first video game is Luna, a VR-focused art game which is described as "a tactile puzzle game set in a vibrant and sculptural story-book world". They then developed Wattam, a spiritual successor of Bandai Namco's Katamari series directed by its creator, Keita Takahashi. It was released on PlayStation 4 and PC (via Epic Games Store) on December 17th, 2019.

2012

Hunicke began her career at Electronic Arts where she worked on multiple games including MySims as Lead Designer and Boom Blox and its sequel as a Producer. After leaving EA, she was hired by thatgamecompany where she produced Journey, an online cooperative game for the PlayStation 3. After its completion, Hunicke joined Tiny Speck to develop the social MMORPG Glitch, teaming with Katamari Damacy creator and personal friend Keita Takahashi. Prior to the release of Glitch, Hunicke left Tiny Speck to co-found Funomena together with Martin Middleton, former teammate and engineer at thatgamecompany. In October 2012, Funomena announced their first project: "to build a game that takes data from a pedometer and does something fun with it." They have since announced two new games, Wattam (directed by Keita Takahashi) and Luna, "a tactile puzzle game set in a vibrant and sculptural story-book world", both of which are currently in development and executive produced by Hunicke.

Following her work at Electronic Arts, Hunicke joined thatgamecompany as producer. She joined the team in the early conceptual stages for the studio's third project Journey, a multiplayer cooperative adventure game released in early 2012.

2008

On May 21, 2008, Hunicke was chosen for Gamasutra's "Gamasutra 20", "honoring the Top 20 women working in the video game industry". In 2009, Microsoft awarded Hunicke the Women in Gaming Award for Design. She also earned a spot on the Hot 100 Game Developers of 2009 list by Edge Magazine.

To date, the various titles Hunicke has worked on have garnered awards, such as the "Online Innovation Award" for Journey at the Game Developers Choice Online Awards and a BAFTA award for "Best Casual Game of 2008" for Boom Blox.

2001

From 2001 to 2004, Hunicke, Marc LeBlanc, and Robert Zubeck created the Mechanics-Dynamics-Aesthetics framework to focus and improve game analysis. The framework categorizes the many aspects of a game as Mechanics, Dynamics, or Aesthetics, and outlines the inverse perspectives of designer and player. From the perspective of the designer, the Mechanics generate Dynamics which generate Aesthetics. From the perspective of the player, the player experiences the game through the Aesthetics, which are provided by Dynamics that emerge from the game mechanics.

1973

Robin Hunicke (/ˈ h ʌ n ɪ k i / ; born March 15, 1973) is an American video game designer and producer. She is a professor of game design at UC Santa Cruz and the co-founder of Funomena.

Hunicke was born on March 15, 1973 in Albany, New York. She holds a B.A. degree from the University of Chicago and is finishing a PhD in Artificial Intelligence with a focus on Games and Game Design from Northwestern University.