Age, Biography and Wiki

Roberta Williams is an American video game designer, writer, and entrepreneur. She is best known for her work on the King's Quest series of adventure games, which she designed and wrote for Sierra On-Line. She is credited with pioneering the graphic adventure game genre, and is considered one of the most influential video game designers of all time. Williams was born in La Verne, California, and grew up in Simi Valley. She began her career in the video game industry in 1980, when she and her husband, Ken Williams, founded Sierra On-Line. She designed and wrote the King's Quest series of adventure games, which were released between 1984 and 1998. The series was a critical and commercial success, and is credited with pioneering the graphic adventure game genre. Williams has been inducted into the Academy of Interactive Arts & Sciences Hall of Fame, and has received numerous awards for her work in the video game industry. She is currently the CEO of Her Interactive, a video game company she founded in 1995. As of 2021, Roberta Williams's net worth is estimated to be roughly $20 million.

Popular As Roberta Lynn Heuer
Occupation Video game designer, writer
Age 71 years old
Zodiac Sign Aquarius
Born 16 February, 1953
Birthday 16 February
Birthplace Los Angeles, California, U.S.
Nationality United States

We recommend you to check the complete list of Famous People born on 16 February. She is a member of famous with the age 71 years old group.

Roberta Williams Height, Weight & Measurements

At 71 years old, Roberta Williams height not available right now. We will update Roberta Williams's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
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Who Is Roberta Williams's Husband?

Her husband is Ken Williams (m. 1972)

Family
Parents Not Available
Husband Ken Williams (m. 1972)
Sibling Not Available
Children D.J. Williams, Chris Williams

Roberta Williams Net Worth

Her net worth has been growing significantly in 2022-2023. So, how much is Roberta Williams worth at the age of 71 years old? Roberta Williams’s income source is mostly from being a successful . She is from United States. We have estimated Roberta Williams's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
House Not Available
Cars Not Available
Source of Income

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Wikipedia Roberta Williams Wikipedia
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Timeline

2020

Williams was given the Pioneer Award at the 20th Game Developers Choice Awards in March 2020 for her work in the graphical adventure game genre and for co-founding Sierra On-line.

2014

She began playing video games, first a text-based adventure game called Colossal Cave. Before long she was hooked on video games—especially of the adventure-style genre.

2011

In 2011, the video game website Gamezebo reported that Williams had returned from her sabbatical as a design consultant on the social network game Odd Manor. Williams and her husband Ken have a blog about their worldwide cruising adventures on their 68-foot (21 m) yacht Nordhavn trawler. They have another website about their time at Sierra for fans, Sierra Gamers.

1999

After retiring in 1999 (stated at the time to be a "sabbatical"), she stayed away from the public eye and rarely gave interviews to talk about her past with Sierra On-Line. However, in a 2006 interview, she admitted that her favorite game she created was Phantasmagoria and not King's Quest: "If I could only pick one game, I would pick Phantasmagoria, as I enjoyed working on it immensely and it was so very challenging (and I love to be challenged!). However, in my heart, I will always love the King's Quest series and, especially, King's Quest I, since it was the game that really 'made' Sierra On-Line". Williams also said that designing computer games was in the past for her then and that she intended to write a historical novel.

1997

Ars Technica stated that Williams was "one of the more iconic figures in adventure gaming". GameSpot named her as the number ten in their list of "the most influential people in computer gaming of all time" for "pushing the envelope of graphic adventures" and being "especially proactive in creating games from a woman's point of view, and titles that appealed to the mainstream market, all the while integrating the latest technologies in graphics and sound wherever possible." In 1997, Computer Gaming World ranked her as number 10 on the list of the most influential people of all time in computer gaming for adventure game design. In 2009, IGN placed the Williams at 23rd position on the list of top game creators of all time, expressing hope that "maybe one day, we'll see the Williams again as well."

1987

Williams also designed such titles as Mixed-Up Mother Goose (1987), The Colonel's Bequest (1989), and Phantasmagoria (1995), which was the first in her career to be developed in the full-motion video technology. Phantasmagoria featured extreme violence and rape scenes. The game has received mixed reviews. Though Sierra was sold in 1996, Williams' production credits date to 1999, when she retired from Sierra On-Line.

1980

In 1980, they founded the company On-Line Systems, which later became Sierra On-Line. Her second title, Wizard and the Princess (1980), added color graphics. But their biggest success was the King's Quest series, which featured a large expansive world that could be explored by players. King's Quest I (1984) was the first adventure game to have animation, and King's Quest V (1990) was the first to use an icon-based interface.

1979

In 1979, Williams was a housewife with two kids and no experience or particular interest in computers. Meanwhile, her husband, Ken, worked for a computer company on huge IBM mainframe machines. It was around that time that the Apple computer was becoming a popular item in people's homes. Ken saw the potential home computing could have for the future and brought his enthusiasm home with him. That got Williams interested in home computers.

1972

Later on in high school, she met her future husband, Ken Williams, at the age of 17. In Petter Holmberg's biography, he shares the couple's story about how Roberta and Ken met. Holmberg says: "She was dating a friend of his and two months after a double date where they had both met, Ken unexpectedly called her and asked her out. Roberta wasn't very impressed with him in the beginning. He was shy and insecure, like her, but also overly pushy at times. He asked her to go steady the first week. It took some time, but at one point Roberta suddenly realized that he was very intelligent and quite different from the other boys she had dated. Ken wanted them to have a permanent commitment and they got married when Roberta was only 19 years old", on November 4, 1972. They have two children: D.J. (born 1973) and Chris (born 1979).

1970

When Williams began developing her first game in the late 1970s, she had no experience with gaming or computers – only in reading and storytelling. She did not know how to program computers, but her husband Ken did. Their first creation was Mystery House, an adventure game with black and white graphics for the Apple II computer that was the first computer game to include graphics – predecessors had been text-only. To create graphics the Williams used a machine called a Versawriter, which was basically a board of thick plexiglass that had an arm-like device with an electronic eye at the tip. To the Williams' surprise, the game was met with acclaim and they went on to become leading figures in the development of graphical adventure games throughout the 1980s and 1990s.

1953

Roberta Williams (born February 16, 1953) is an American video game designer, writer, and a co-founder of Sierra On-Line (later known as Sierra Entertainment), who developed her first game while living in Simi Valley, California. She is most famous for her work in the field of graphic adventure games with titles such as Mystery House, the King's Quest series, and Phantasmagoria. She is married to Ken Williams and retired in 1999. Roberta Williams is one of the most influential PC game designers of the 1980s and 1990s, and has been credited with creating the graphic adventure genre.