Age, Biography and Wiki

Jeff Grubb is an American writer and game designer. He is best known for his work on the Dragonlance and Forgotten Realms series of novels, as well as his work on the Ultima and Warcraft video game series. Grubb was born in Pittsburgh, Pennsylvania, and grew up in the suburbs of Washington, D.C. He attended the University of Maryland, College Park, where he studied English and creative writing. Grubb began his career in the gaming industry in 1983, when he was hired by TSR, Inc. to write for their Dragonlance series of novels. He wrote several novels in the series, including Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning. He also wrote several novels in the Forgotten Realms series, including Azure Bonds and The Wyvern's Spur. Grubb also worked on several video game series, including Ultima, Warcraft, and Guild Wars. He was the lead designer on Ultima VII: The Black Gate, and was the lead designer and writer on Warcraft II: Tides of Darkness. He was also the lead designer on the first two Guild Wars games. Grubb has won several awards for his work, including the Origins Award for Best Roleplaying Supplement for his work on the Dragonlance game. He was also inducted into the Academy of Adventure Gaming Arts & Design Hall of Fame in 2004. As of 2021, Jeff Grubb's net worth is estimated to be roughly $1 million.

Popular As N/A
Occupation Writer
Age 66 years old
Zodiac Sign Virgo
Born 27 August, 1957
Birthday 27 August
Birthplace Pittsburgh, Pennsylvania, U.S.
Nationality United States

We recommend you to check the complete list of Famous People born on 27 August. He is a member of famous Writer with the age 66 years old group.

Jeff Grubb Height, Weight & Measurements

At 66 years old, Jeff Grubb height not available right now. We will update Jeff Grubb's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

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Who Is Jeff Grubb's Wife?

His wife is Kate Novak (m. 1983)

Family
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Wife Kate Novak (m. 1983)
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Jeff Grubb Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Jeff Grubb worth at the age of 66 years old? Jeff Grubb’s income source is mostly from being a successful Writer. He is from United States. We have estimated Jeff Grubb's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
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Source of Income Writer

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Timeline

2001

When Wizards of the Coast purchased TSR inc., Grubb was engaged to work on games, settings, and source books such as Tempest Feud for the Star Wars Roleplaying Game, d20 Modern and Urban Arcana. He wrote The Memoirs of Auberon of Faerie for R. Talsorian Games and was one of the authors of the D20 Warcraft: The Roleplaying Game for Sword & Sorcery Studios. He has also been involved with Sovereign Press, founded by Margaret Weis and Don Perrin in 2001. He designed the HeroClix Unleashed set.

1989

The novel Azure Bonds was developed into a computer game, Curse of the Azure Bonds, in 1989, and was published by Strategic Simulations, Inc.. ArenaNet hired Grubb to write the story for the third installment of their Guild Wars franchise, Guild Wars Nightfall. Although credited as a designer under lead designer James Phinney, in an interview with GameSpy he describes his role as more of an 'embedded writer' than a designer. Grubb was involved in designing the Guild Wars: Eye of the North expansion pack. Primarily responsible for writing the storyline, he describes himself as an 'embedded writer' rather than as a game designer. He has also done world-building and writing for Blue Byte. He is working as a writer and game designer for Guild Wars 2.

1988

In 1988, Azure Bonds, Grubb's first novel, which was coauthored with his wife, Kate Novak, was published as part of The Finder's Stone Trilogy. The second and third books in the trilogy, The Wyvern's Spur and Song of the Saurials, were published by TSR inc. in 1990 and 1991. Grubb and Novak continued to write novels in the Forgotten Realms setting, releasing Masquerades, Finder's Bane, and Tymora's Luck. Other settings such as Magic: The Gathering, Warcraft and StarCraft have also featured in his novels. Grubb also wrote the 45th issue of Superman Adventures, "Mateless in Metropolis" (cover date July 2000).

1987

Grubb was a consultant on the first edition of Unearthed Arcana, and authored the first edition of the Manual of the Planes. Grubb contacted Ed Greenwood, author of numerous articles in Dragon about his home campaign setting, and soon Greenwood began sending Grubb packages full of maps and background information; this collaboration resulted in the publication of the Forgotten Realms campaign setting beginning with the Forgotten Realms Campaign Setting (1987). He is the designer of the Spelljammer campaign setting, and the Al-Qadim setting. Grubb felt that Al-Qadim was well received because the designers had managed to hide the setting's potential from TSR's executives.

1983

Grubb was born in Pittsburgh, Pennsylvania. He met Kate Novak in high school, and married her in 1983. He received a degree in civil engineering at Purdue University. His first year of employment involved work with air pollution control devices.

1982

Grubb's overseeing of the design of the "AD&D Open" at Gen Con in 1982, led to his employment as a game designer at TSR. He was a design consultant on Gary Gygax's 1983 work, Monster Manual II for the Advanced Dungeons & Dragons role-playing game. Tracy Hickman got Harold Johnson, then Grubb, Carl Smith and Larry Elmore in on the idea of Dragonlance before Margaret Weis and Douglas Niles joined them. In 1984, Grubb was the principal architect of the Marvel Super Heroes game system.

1980

In the late 1980s, Grubb wrote four fill-in issues of the DC Comics licensed Advanced Dungeons & Dragons comic book, and wrote 25 issues of DC Comic's Forgotten Realms series. Grubb started TSR's Buck Rogers line with a board game published in 1988. Grubb continued to work on role-playing games with TSR for many years, long enough to be regarded affectionately as an "old timer" by Scott Haring. In 1994, he left TSR to pursue freelance work. Grubb wrote three supplement for the Jakandor setting, published in 1997–1998 as the final publications in the Odyssey series.

1957

Jeff Grubb (born August 27, 1957) is an author of novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).