Age, Biography and Wiki

Edmund McMillen is an American video game designer and artist best known for his Flash game visual style. He is the co-creator of the popular indie games Super Meat Boy, The Binding of Isaac, and The End is Nigh. He is also the founder of Team Meat, a game development studio. McMillen was born on March 2, 1980 in Santa Cruz, California. He attended the University of California, Santa Cruz, where he studied computer science and art. After graduating, he worked as a freelance artist and game designer. McMillen's first major success was the Flash game Aether, which he created in 2004. He followed this up with the popular Flash game Meat Boy in 2008. In 2010, he co-created Super Meat Boy with Tommy Refenes, which was released on Xbox Live Arcade and Steam. The game was a critical and commercial success, selling over 1 million copies. McMillen's other notable works include The Binding of Isaac, a roguelike game released in 2011, and The End is Nigh, a platformer released in 2017. He has also released several smaller games, such as Time Fcuk and Triachnid. McMillen is currently working on a new game, The Legend of Bum-bo, which is set to be released in 2019. McMillen has an estimated net worth of $2 million.

Popular As N/A
Occupation Video game designer, artist
Age 44 years old
Zodiac Sign Pisces
Born 2 March, 1980
Birthday 2 March
Birthplace Santa Cruz, California
Nationality United States

We recommend you to check the complete list of Famous People born on 2 March. He is a member of famous with the age 44 years old group.

Edmund McMillen Height, Weight & Measurements

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Who Is Edmund McMillen's Wife?

His wife is Danielle McMillen (m. 2005)

Family
Parents Not Available
Wife Danielle McMillen (m. 2005)
Sibling Not Available
Children Peach McMillen

Edmund McMillen Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Edmund McMillen worth at the age of 44 years old? Edmund McMillen’s income source is mostly from being a successful . He is from United States. We have estimated Edmund McMillen's net worth , money, salary, income, and assets.

Net Worth in 2023 $1 Million - $5 Million
Salary in 2023 Under Review
Net Worth in 2022 Pending
Salary in 2022 Under Review
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Timeline

2018

A sequel titled Super Meat Boy Forever has been confirmed for a 2018 release though in a 2017 interview with Eurogamer, Refenes revealed that McMillen was no longer a part of Team Meat and would likely not play a role in the development of the game's sequel. McMillen later confirmed this in a blog post.

2017

The End Is Nigh is a platforming adventure video game developed by Edmund McMillen and Tyler Glaiel. The game was released on July 12, 2017 on Microsoft Windows via Steam. Ports of the game were released on August 15, 2017 on macOS and on December 12, 2017 for Linux and Nintendo Switch, with a port for the PlayStation 4 and PlayStation Vita in development. The game has been described as a spiritual successor to McMillen's Super Meat Boy.

2014

Developer Nicalis worked with McMillen in 2014 to complete a remake of the game, The Binding of Isaac: Rebirth, bringing additional features that McMillen had planned that exceeded Flash's limitation, as well as to improve the game's graphics and enable ports for other systems beyond personal computers, including PlayStation 4 and Vita, Xbox One, Wii U, Nintendo 3DS, and the Nintendo Switch.

2011

The Binding of Isaac is an indie roguelike video game designed by Edmund McMillen and Florian Himsl, initially released in 2011 for Microsoft Windows; the game was later ported for OS X, and Linux operating systems. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of six other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother.

The game was the result of a week-long game jam between McMillen and Himsl to develop a The Legend of Zelda-inspired roguelike that allowed McMillen to showcase his feelings about both positive and negative aspects of religion that he had come to discover from conflicts between his Catholic and born again Christian family members while growing up. McMillen had considered the title a risk but one he could take after the financial success of Super Meat Boy, and released it without much fanfare to Steam in September 2011, not expecting many sales. The game soon gained popularity partially as a result of various Let's Play videos showcasing the title. McMillen and Himsl released an expansion "Wrath of the Lamb" in May 2012, but were limited from further expansion due to limitations with the Flash platform. They had started working with Nintendo in 2012 to release a 3DS version, but Nintendo later backed out of the deal, citing controversy over the game's religious themes.

2010

McMillen and programmer Tommy Refenes established Team Meat, an independent game production company, with the intent that they would never utilize a third-party publisher. Their first game, Super Meat Boy, was released on October 20, 2010 on the Xbox 360 via Xbox Live Arcade, and on Valve's digital distribution system Steam on November 30, 2010. A release was planned for the Nintendo Wii, but was canceled. According to Kotaku, problems arose due to the file size limitations of the Wii's WiiWare Channel. A retail version of the game was released on April 5, 2011. Due to Sony's initial lack of interest in the game, Team Meat entered into contractual obligations that prohibit the game from being released for the Sony PlayStation 3. McMillen and Refenes responded to the success of Super Meat Boy and the impossibility of a sequel in a brief statement that read, "We feel like we did it...the 1st time." McMillen and Refenes' development of Super Meat Boy was featured in the film Indie Game: The Movie.

2004

McMillen's initial graphic work was in independent comics. While he has largely abandoned this field in favor of video games, he has released a series of comics featuring Meat Boy, the title character in the video game Super Meat Boy, as a promotional tie-in for the game. His most well-known games are the Flash-based game Meat Boy, and its sequel Super Meat Boy, which has been released for PC, Xbox 360 and PlayStation 4. McMillen is also known for the games Gish, Aether, The Binding of Isaac and Coil. Gish won Game Tunnel's 2004 Adventure Game of the Year, as well as Indie Game of the Year. His game Coil was nominated for the Innovation Award at the 2009 Independent Games Festival. McMillen was the original character artist and animator on Braid, before those assets were replaced by the work of David Hellman. Braid went on to win the Innovation Award at the 2006 Independent Games Festival prior to its release, and several awards in 2008, including GameSpot's Best Platformer, and Best Original Downloadable Console Game, and the 12th Annual Academy of Interactive Arts & Sciences Awards Casual Game of the Year. His game Aether was a 2009 IndieCade finalist and received an honorable mention.

1980

Edmund McMillen (born March 2, 1980) is an American video game designer and artist known for his Flash game visual style. His most notable works include 2010's side-scroller Super Meat Boy and 2011's roguelite game The Binding of Isaac and its remake.